Resident Evil: The Umbrella Chronicles essentially serves as a Sparknotes version of Resident Evil 0, Resident Evil and Resident Evil 3: Nemesis. Why isn’t the game mentioned more or celebrated as a successful alteration on the tried-and-true Resident Evil formula? I am sure I don’t know, but I’m going to change that with this article.
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This is a travesty, as it’s actually the best installment outside of the main series of games (and it’s certainly better than Resident Evil 6). When discussions of the Resident Evil franchise are taking place, The Umbrella Chronicles and its sequel The Darkside Chronicles are rarely mentioned (including on this site). Wii users were given The Umbrella Chronicles and PS3/XBox 360 users were gifted with Resident Evil 5 two years later ( Resident Evil 5 is actually the reason I bought a Playstation 3 after years of being a Nintendo kid). That statement is a little insulting to Wii users as it generalizes us as being particularly lazy, but it is what it is. By reducing enthusiast-only elements, players can purely enjoy the world.” We want players to enjoy the game’s horrifying and creepy world and its thrilling shooting action. Complex operability can be an obstacle for Wii users. Umbrella Chronicles is not only for game enthusiasts. “At the initial stage of development, Umbrella Chronicles’ play system was similar to Resident Evil 4’s,” producer Masachika Kawata told Famitsu in a video interview. Interestingly enough, The Umbrella Chronicles was meant to be more like Resident Evil 4, but when the Wii was revealed to have a different control system, Capcom adapted the game to suit that platform’s controls.įrom IGN’s 2007 interview with the game’s producer Masachika Kawata: That game would be the on-rails shooter Resident Evil: The Umbrella Chronicles, which they co-developed with Cavia. Since that game would be released on the Playstation 3 and XBox 360, Capcom still needed to develop a game for the Wii. This is made possible with the extra power of the Wii and hopefully, it will contain proper anamorphic Widescreen this time.After the incredible success of Resident Evil 4 on the GameCube in 2005, Capcom took their sweet time coming out with a fifth entry in their survival horror franchise ( Resident Evil 5 had one year of concept and planning and then three years of actual development before being released in 2009).
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The Wii version will contain every bonus the PS2 version had, plus more characters on screen and real-time cut scenes (like the GameCube version). Also, if you dont like the Wiimote controls, you can use the Classic Controller to play through the game.
Resident Evil 4 Wii is now 100% confirmed by Capcom themselves and will feature integrated Wii controls, including a new knife attack by using the Wiimotes (as expected). The storyline follows the destruction of the Umbrella Corporation, by replaying through the stories of Chris, Jill, Rebecca, Billy and Wesker. The story of the game is now confirmed and matches up with an old rumour. First off, Umbrella Chronicles will have 1st Person Gun Shooting, according to a scan on NeoGAF. Digg_url = ‘’ The latest Famitsu Magazine is out, and it has some new information regarding Resident Evil: Umbrella Chronicles, as well as the now officially confirmed Resident Evil 4 Wii (coming out on the 31st of May in Japan).